![]() ![]() But i don't think you can really compare it to Doom. Decent story, graphics are good for an N64 game, sounds are good ect. Some missions can be a pain but i always liked playing multiplayer with the bots such as the "turtle bot" which is slow but has a stronger shield, or the "revenge bot" which will always go after the person who last killed it first (i think).Īll in all i think it was an improvement over GoldenEye due to including bots for MP and it even included some maps from it as well (although i can't remember if it had the awesome "hit locations" on enemies like GoldenEye 007 did). IMO the game hasn't aged as well as Doom but it still has its charm. Even as a kid i found it weird and i cannot for the life of me go back to playing any game with it comfortably. But emulating Perfect Dark on PC or playing the Xbox 360 arcade version (which is also included in the XB1 game "Rare Replay") is a decent way to play the game nowadays if you can't stand using the N64 controller like me. :pįor me the N64 controller is an odd one. There is an old thread on here that talks about Perfect Dark when it was new and it seemed that most people didn't like it all that much. I mean, this is a Doom forum so it makes sense. PC FPS gamers vs a console only game? Yeah. ![]() I wouldn't be on a forum talking about Doom. For me it's a lot easier to just pick up and play but i think i played Perfect Dark first so i am nostalgic for it. Well the game wasn't designed with PCs in mind, so that's why it was too easy for you. A full-on remake for the PC could potentially be great, but I'm not holding my breath.īut besides all that, as SOSU has already pointed out, Doom and Perfect Dark are far too different to be directly compared. I don't mean to knock Perfect Dark, but it's aged like sour milk. As was the case in Goldeneye, the enemies just kinda idiotically shuffle around and fire at you only when they're in the mood for it. Whether you play the game with a controller or a mouse/keyboard (I've done both), the controls always feel a least a little clunky and unintuitive. The mission designs are good, but the artificial intelligence is woefully stupid and slow to respond. I used to be fine with playing first-person shooters with a controller, but it's no longer something I have any inclination towards. I played through about a quarter of PD on the 1964 emulator with a mouse injector on the highest difficulty right from the start (cause, ya know, piratey stuff), and found it to be both horribly outdated as well as far too easy due to the fact that I was using a mouse and keyboard. All other first-person shooters kneel at Doom's throne, begging for its table scraps. I still wonder why some gamers prefer Doom over PD, even though they can emulate the latter.ĭoom is the king of first-person shooters. The game is available on Xbox Live for the 360 and on Rare Replay for the Xbox One. If you're not a fan of the console or if you wish Perfect Dark was on PC, then you can play it via emulation. Very advanced for the N64, and is still ahead of its time. +Ability to change the music in multiplayer and the team namesĪnd so much more. The game also has both an amazing non-linear single player and upgraded multiplayer. It even features some of Goldeneye's weapons. A laptop that's a gun, that's also a turret.how insane is that? Perfect Dark's arsenal is amazing. Perfect Dark has a lot more weapons, each with their own secondary function. ![]() Made on an upgrade version of GE's engine, it adds a lot of new new content, and features not seen in the previous game. PD is the spiritual successor to Goldeneye, another great first person shooter. I just find it odd that the former is more favored over a first person shooter that has so much more stuff and awesome gameplay. I was wondering, why do some people prefer Doom over Perfect Dark? Is it the simplicity? The Doom Marine? The weapons? Fighting demons? They like Doom, that's completely fine! I like Doom as well. ![]()
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